Posted by Mad Violinist | Posted in 3ds Max | Posted on 13-04-2010
Nearly there now. The only things left to make are the air valves for the tyres, the rear light and the roof. If Max still functions after that (with my RAM limitations), I’d like to add texture to the floor mat (to make it look more realistic) and add the small screws that screw down the brass plates on the floor of the front seat. I’d like to be able to add texture to the rubber part of the horn. It would be great to add extruded text on the tyres too (tyre brand), to give them a bit more detail, so they don’t look so smooth.
You can see from the images below that I have added more to the interior of the car. Click on each image to see the larger size image:







Posted by Mad Violinist | Posted in 3ds Max | Posted on 12-04-2010
Today I made the leather black, and I also added the foot pedals and handbrake. I made a mat for the front floor, and still need to do one for the floor of the backseat. It’s been a battle, with Max crashing every minute. It’s pretty severe now, but it’s not too bad if I am just modeling new parts. It usually crashes when I am either wanting to add a material, or trying to orbit around the model, zooming in and out. Every time it crashes, it takes about 2 minutes to open Max again and load my project. A lot of time is wasted waiting around. Sometimes I get the program opens and it crashes just seconds later because I start doing either of the things I just mentioned. I need more RAM, but my two attempts at upgrading my RAM resulted in receiving dud RAM. After my 2nd refund, I gave up.
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Posted by Mad Violinist | Posted in 3ds Max | Posted on 11-04-2010
I have added the horn and done a few minor tweaks to the body of the car and the seat. I still need to make more tweaks to the seat, but it’s mostly done as best as it will be done. Tomorrow I’ll experiment with making the seat leather black.
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Posted by Mad Violinist | Posted in 3ds Max | Posted on 10-04-2010
I’ve added the seats, though I need to tweak them a bit to fix some problems. There are flaws which I could only see after rendering the images. There are other tweaks I need to do to the body too, but they are only small things. I also modeled in the back doors, and added some sort of trim around the car.
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Posted by Mad Violinist | Posted in 3ds Max | Posted on 07-04-2010
Most of the front is done now, I haven’t made the horn, or the bulbs inside the headlights. I think everything else is done. Maybe a tweak or two might be needed at the end. I’ve thought of doing a number plate, but I’ll see, it would cover up some detail that I like to see.
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Posted by Mad Violinist | Posted in 3ds Max | Posted on 04-04-2010
I haven’t had a chance to do anything more to my Model T Ford for the past week, but I am still a lot further down the road than I was in my last post. I should have a lot more time for this project, this week.
Here is where I am up to so far. Click on the images to see a larger size:
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Posted by Mad Violinist | Posted in 3ds Max | Posted on 21-03-2010
I have added the cover for the engine and the steering wheel. This just about completes the chassis. I have seen a lot of photos of model T Fords at this stage (plus or minus a few parts). There are so many of these photos, I’d say that over time the other bits simply fall off. Whereas these days you might see the odd lonely shoe on the side of the road, in the old days there were probably bits of model T Fords littering on the roadways until all that was left was the chassis.
Here are some photos of what I mean:





Below are images of where I am up to. Note that the colour of the car is blue to make the details easier to see. The final car will be black. The references for all of the model T’s that match my blueprints show a varnished wood panel under the windscreen. I can adjust the colour/saturation of the wood at the end if I need to.
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Posted by Mad Violinist | Posted in 3ds Max | Posted on 17-03-2010
I have finished the radiator, I knew it would be tricky to work out (and by crikey it was!), but I have managed to get something that looks like a radiator. I also made up a simple gear box so that the drive shaft has something to connect to, and I modeled the bottom of the engine. These are things that can be seen in the side view of the blueprint so they should be made in case the car is seen on the side view at a low angle. I am not sure that I’ll ever make the engine, it can’t be seen. The model T has a fairly simple shaped engine (see below) but I’ll only think of doing it at the end after I see how the poly count is.
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Posted by Mad Violinist | Posted in 3ds Max | Posted on 15-03-2010
I have worked more on the chassis, and included the fuel tank which won’t ever be seen, but wanted to model it anyway. I have a lot of reference photos so it isn’t hard to make the parts or see how they connect together.
The images below show where I am up to. It’s not easy to render black and make the parts stand out clearly from the shadows. There’s not much that can be done about it.
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Posted by Mad Violinist | Posted in 3ds Max | Posted on 14-03-2010
I am quickly into another model, this time a Model T Ford.
Here are the blueprints:

Click the link below to read more:
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