Posted by Mad Violinist | Posted in 3ds Max, Characters | Posted on 09-10-2011
Here is the first of the males, Henry, who is Ed’s gardener. Time has beaten me, my holidays are over and I don’t have Henry fully finished. He’s mostly done though, and so is the priest. I won’t have a lot of time for a while, so I’ll present Henry now as he is, and you’ll see what I need to finish. I’d like another couple of weeks to go over all of the characters I’ve done so far and do the finishing touches. I’ll do bits and pieces in the evenings for the rest of the year, maybe they’ll be polished by Christmas.
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Posted by Mad Violinist | Posted in 3ds Max, Characters | Posted on 06-10-2011
I don’t have a name for this character yet, but she manages Ed’s casino. She is aged in her mid-40′s. If anyone knows how to make money for the casino, she does, and she probably takes a good deal out of the casino too, in her own back pocket.
I haven’t made her clothes yet, but she’ll wear something business-like with asian fabric. In fact, there are so few images online of asian fabric at high resolution, that I have bought some asian fabric from Lincraft to photograph and use. If only I can find my camera, I haven’t used it since January.
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Posted by Mad Violinist | Posted in 3ds Max, Characters | Posted on 06-10-2011
I have created a witch who lives in a hut, in the forest behind Ed’s castle.
LittleB (my wife) informs me that witches are usually skinny old things, but I wanted to try modeling a larger size woman. Well, actually “reshape” more than model. Believe it or not, the witch is using the exact same mesh as the brunette policewoman. I just scaled everything out so that the body was overweight, and reshaped the face. The boots are the same as the police woman’s boots, except I deleted most of the mesh above the ankles and gave them a leather texture. Reusing models makes things go a lot faster, many times faster than starting from scratch.
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Posted by Mad Violinist | Posted in 3ds Max, Characters | Posted on 02-10-2011
In this post, I would like to present Margo. LittleB named her Margo.
Margo is Marilyn’s mother, and Ed’s next door neighbour. Her character model isn’t quite finished, but enough that I can move on while I have the time to get on with creating other characters. The final touches for Margo can be done when I have got only a little bit of spare time here and there, and I’ll explain what things I’d like to both add and change. For now, I need to do the sort of thing that requires working for long blocks of time, at a time.
I didn’t reuse the body from the brunette police woman (other characters may). Margo is more slender in shape, she is a sophisticated lady who exhibits a finer level of fashion and style.
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